markab
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Traveler
Posts: 70
Likes: 1
Gender: Female
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Post by markab on Jun 25, 2017 12:18:27 GMT -5
Name: Asil
Gender: Male
Age: 24
Species: Red Fox
Occupation: Thief
Physical Appearance:
As foxes go, Asil’s a fairly slight one, wiry and tired-looking but also, oddly, very well-groomed. His coat is a pale, soft-looking blue-grey under his slit-pupiled green-gold eyes, lightening almost to white along the curves of his ear and muzzle and the fluffy tuft of his tail and then to something approaching black across his muzzle and down his throat.
He’s wrapped himself up in a snakeskin cloak with hood usually bunched around his shoulders and a grey silk tunic, with a handful of gleaming gold and copper hoops he’s pierced into his ears or slid onto his fingers. The woven belt around his waist holds several pouches, a handful of lockpicks, a dirk and a kukri.
Possessions:
+ Snakeskin cloak & hood
+ Grey silk tunic
+ Gold & copper earrings
+ Gold & copper rings
+ Woven belt
+ Cloth pouches
+ Lockpicks
+ Dirk
+ Kukri
Personality:
The thing to know about Asil is, despite his tendency to be genuinely horrible, he can actually pass for…weird good, most of the time. Pretty easily. He seems friendly enough, constantly talking a mile a minute, lazy grin fixed proudly on his face, and he has a peculiar way of making you feel like you’re best friends with him even though he most likely doesn’t give a single solitary damn about you.
He seems completely calm, confident, and collected no matter what it is he’s doing, with a slouched posture to match, and regardless of who you are to him he speaks with the casual ease you’d expect among close friends. Of course, this does mean you’re not getting anything resembling respect out of him no matter your station. He seems completely aloof and disaffected by everything, and even those who’ve known him for a while find it odd that he doesn’t seem to form emotional connections with anyone at all.
He’s a little sadistic, in a way; he never actually instigates violence, but he does seem to find amusement in others’ discomfort, and he has a tendency to be cruel and callous to just about anyone if he thinks it’ll be funny. And he thinks most things are funny, so there you go. He’s a compulsive liar who spins bizarrely believable tales; by all appearances he has no sense of embarrassment to go with it.
His arrogance and overgrown ego are well-hidden, his vanity perhaps less so, but show through most plainly in the way he enjoys toying with anyone he can find regardless of what threat they realistically pose to him and his heavy tendency towards overdramatics. He appears to dislike everything, perpetually complaining about trivial things that don’t matter; you’d be hard-pressed to get him to admit to enjoying anything at all. He doesn’t seem to show any emotions besides vague amusement and frustration, in any case.
He comes off as a bit of an air-headed idiot, but then that’s only the better to keep others from watching their pockets around him. Anyone who gets taken in by it – well, after he steals everything but the clothes off your back you’re free to reconsider.
Strengths:
+ Experienced liar. It’s genuinely very hard to tell what’s truth or fiction with him, compounded by the fact that he’ll go entire interactions without being honest even once.
+ Has something of a way with others that, despite his status as a fox and fairly shifty-looking at that, makes him seem very friendly. He is, genuinely, at first – it’s just that the friendliness is a means to an end.
+ He’s an expert thief, and seems disarming enough that he can usually get what he wants out of anyone. He aims to keep other beasts underestimating him, and it usually works out.
+ Very fast & very acrobatic. Knows how to get himself out of a jam, or run like hell when he needs to; he has no compunctions about taking off if he knows he’s outmatched.
+ He doesn’t seem like much, but he definitely knows how to use a knife. Or kukri, as the case may be.
Weaknesses:
+ Compulsive liar. Even if he doesn’t have to lie about it he absolutely will. It’s become something of a hobby to see how extravagant a tale he can get away with, since he’s so damn good at it.
+ Enjoys being pointlessly cruel, petty, and callous to others just because he thinks the result will be funny. Doesn’t really…endear him to anyone, but then that’s half the point.
+ Overconfident. Gets him into trouble on occasion.
+ His apparent lack of any emotion besides vague amusement and frustration is very off-putting. He’s not great at making friends and no longer has any concept of positive relationships.
+ Incredibly vain & self absorbed. Has very little interest in others if they aren’t providing him with something.
+ Lazy. If he can avoid doing some sort of work, he will.
History:
Asil spins up story after story about where exactly he came from, but in truth if he did ever know his parents he forgot who they were long ago. He grew up as an orphan in a little port town by the Great Western Sea, and practically from the age of six he was picking pockets to survive. The town’s citizens got wise to his antics after a while, sure, but anyone who came through on a trading voyage was fair game. And he got good at it. If he got caught, well, traders didn’t know all the secret hiding places like he did. It was easy to find a good place, and wait, and pawn everything off to the next trader or a place in town for coin and food.
He kind of got to be the defacto boss of the street for a while. There were more than a few orphan kids around, all looking for their next meal, and maybe Asil started to care about them a little, enough to give them a few tips, pass them a few coins now and then. It wasn’t the easy life Asil would have preferred, but it worked; it kept him alive. For a time.
He had a good thing going for the handful of years the town continued to exist. Because as anything got bigger, it became a bigger target for raiders, and Asil was reaching thirteen when the inevitable happened on a snowy winter morning. The town had thought the ship a simple trading vessel until it was too close to matter, and the corsairs struck hard and fast like lightning.
Asil knew the best of the hiding places. Under the timbers of one of the old houses just out of town, he waited for hours, listening to the screams fade away and laughter and the crackle of embers take its place, too much a coward to try to help anyone else. It was two days before he crawled back out, starving and thirsty, to a wasteland of half-charred buildings, corpses as far as the eye could see, the corsairs gone and everyone he’d known dead.
He haunted the skeleton town for weeks, used the couple of emergency stores that had been hidden enough to go untouched to feed himself, and, well. There was a lot of meat around, preserved by the snow; he could hardly afford to be picky.
Spring dawned late that year, and a traveling group of woodlander traders found the burned town and its one occupant with little left to survive on. They took him with them out of pity, even though he was a fox. A younger version of Asil might have appreciated it, accepted their kindness, grown into a member of the band. The new one knew he had no interest in growing close to anyone again.
One night he stole all the supplies he could carry, food and weapons and clothing, and vanished into the woods, leaving the traders sleeping by their cart with most of their valuables gone. He could still survive just as he had – with clever fingers and a quick tongue – and he’s kept himself alive and traveling alone since.
Relationships:
All lost to his memory by now, either by accident or on purpose.
Other:
Asil talks to himself in lieu of anyone else to talk the ear off of. He tends to horde food so he always has a bunch on him at all times.
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Tracy
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Triumvirate
Posts: 79
Likes: 0
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Post by Tracy on Jun 25, 2017 17:55:54 GMT -5
Approved!
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